Yes, it’s true, your Horse Isle III steeds can now have wings. On the ground they stay furled but up in the Sky Lands,
pressing spacebar makes them flap and your horse can truly fly! It’s a great way of saving gold dust if you usually use the jet pack, and also you can move faster. The speed builds up slowly but you can cover ground pretty well once your horse has a head start.
There are two ways of getting wings. You can buy them in the Mobia shop for 1000 mobia, or you can craft them if you acquire 25 Pegasus feathers. These can be found on the ground up in the Sky Lands. They are white and not very large but rotate so they are easy to see.
A great feature about wings is that they come in different element-themed colors but can also be dyed! There’s even a tricolor version so you can make yourself a rainbow Pegasus if you want. Or even an alicorn if you also add a unicorn horn accessory! I’m pretty excited about this update and hope you enjoy it too.
Horse Isle will work on Windows 64 and 32 bit, Mac, and Linux.
It’s free to play, and perfectly possible to succeed without a subscription (which I love) though you do get lots of benefits when you subscribe. Subscriptions are $5 a month or $40 a year, and you can often buy enough in-game “Mobia” to subscribe from other players. See my “Making Money” guide for some help with that.
Interested in joining?
Click HERE or go to the HI3 site and put in my user ID, 1023. Whenever you buy your first subscription, you’ll be rewarded with 10 Esroh Essence (good for more energy) and 1000 gold dust to help you along!
I’m back with the promised update of this brand new expansion to Horse Isle 3! The Sky Lands are every bit as enormous as the lands below them and the Caverns beneath. There are five biomes to discover, as well as some new plants and other items to photograph. A new mode of transportation will help you get from island to island, and there are two ways to reach the sky. This is somewhat “end game content” though it is possible to explore everything by working hard and not spending any real world money. I appreciate that from the developers, who know that not everyone has a lot of real world money to spend on a game.
Getting to the Sky Lands
The simplest way to get there is by balloon, and I suggest having at least fifty balloon fuel with you before starting. If you don’t have your own balloon, they can carry passengers so you should be able to use the ride along feature with a friend. Balloon fuel has more oomph to it than it used to, so you won’t actually need that many to get to the upper atmosphere – however you may be waiting a bit as you slowly drift over an island. To help a bit with this, you can save time by launching from the top of a mountain. Then watch your altimeter carefully and only land or press “x” when it says you are over land. Otherwise you risk falling through an edge or missing your target, and having to start all over.
Hot Air Balloon Fuel Recipe: 5 corn, 2 coal, 1 tar
Walking around in the Sky Lands is pretty good, the footing is secure and I wasn’t slipping around the way you sometimes do on the Crashed Island objects. I saw a few Esrohs up there, petted one, and photographed them. Got a funny message when I tried to lasso it! You can earn achievements for photographing unique Esrohs, which is another nice little bonus. I also photographed some of the new items, including gems, flowers, and ruin blocks.
Moving Around
The Dust Pack is a new piece of equipment, costing either 20,000 Mobia or 80,000 essence. It costs 250 gold dust per 3 seconds of thrust, but you can actually stretch that pretty well by walking as close as possible to your destination before launching. Space launches you and the directional buttons, or using the mouse, lets you move forward and turn. You don’t need the Dust Pack to walk around on an Island but you need it, or a balloon, to move from one to the other. I actually love the Dust Pack and didn’t spend as much Gold Dust as I thought I would when using it. This is partly because you can jump in a big arc, but cut your thrust at the top and just finish the arc without power, saving a bit of dust. Wearing it makes your landings non-bouncy so you won’t accidentally fall off things as easily.
Interestingly, your horse can jump much higher in the Sky Lands! My best comp horse usually jumps 1.6 meters, but in the Sky Lands he cleared over SIX METERS. Practice with caution but this could be useful depending on what you were trying to. I’m guessing you’d need a pretty brave horse like my good boy the comper. Have fun with it! However, watch out….
Watch out for Holes, especially at night! It gets dark up there.
Tip for a Speedy Return
With the Dust Pack unlocked and at least one Gem Dust, you can use a Sky Tower to be shot back up into the Sky Lands area, then activate your dust pack with * before you fall back out again. At that point you can use the dust pack to fly to any nearby island! Much faster and saves on balloon fuel.
New Items
There are some new items to be found. Along with Essence you can also find Giant Rubies and Sapphires. Clicking on them gives you Gem Dust that can be traded for trips up in the new Club towers. They kind of look like giant cannon and can shoot you high into the sky. Landing on an island isn’t guaranteed but it’s a great view!
You can also find the new rare item, Magic Nectar, which will de-age a horse by one year but also render them unbreedable. Also the horse needs to be 3 years old or more. Very useful for that favorite comp horse that decided to get old on you! If you have terrible luck, it’s also available for purchase, fairly cheaply, with Mobia.
Giant RubyGiant SapphireMagical Pitcher – found in Magic Skies, open for Magical Nectar. Respawns after 5-20 days
Finally, I was happy to find that when I logged out on an island, I was still there when I logged back in. Very handy, that. I had a blast exploring this new area and expect I will have more fun for a long time to come! I tested it and no, it’s not possible to save travel spots, but I expected this. I’ll probably be noting what kinds of islands are near my favorite mountains for next time I want an aerial adventure.
If there are questions let me know and I’ll add more to this article. See below for pictures of the different sky biomes.
The Map (M) is handy for seeing the biomes and islands around you
Like to join me on this awesome game? If you would, make sure and use this link or place my ID, 1023, in the box when you join.
That way, if you ever decide to buy a subscription, even for one month, you’ll get a bonus 1000 essence, plus 10 Esroh Essence to help you get started. A subscription costs 500 Mobia per month and you can buy Mobia from other players in-game if you don’t have cash to spend.
Big update! The long awaited Sky Lands have arrived. I will be playing in them this weekend and make more of a comprehensive guide but here are some highlights for now:
You can’t use your hang glider in the floating islands
There is a new form of tower that will catapult you into the sky (TigerTon has one) but it’s not guaranteed that you’ll land on an island.
The hot air balloon has been improved so you gain altitude faster.
There is a piece of equipment to help you get from island to island, called the Dustpack. You can buy it with 80,000 essence OR 2,000 Mobia, a move I really like.
The islands have their own biomes and you can see ESROHS there but not capture them.
This isn’t the only thing from the update, there is much more, including cow shaped ponies, Timber Frame club buildings and even club hedges and fences. Check out the site and have a look!
In case you haven’t looked at the options for building in a while, there are some neat updates available!
(Updated again, 12/22/23)
For Ranch owners, you can now have topiary and benches, of the same type that are available to the clubs. You can also build more things on your right of way margins, including topiary and signs. This will help for those of us who need to put up even more “No Logging” signs!
For Clubs, there are some pretty impressive updates, including the ability to build up to four Lookout Towers. Not only do they go really well with the recent Medieval building upgrade, they add dimension and scale to any village! They are great for seeing a long way, finding a private place to do super orders, or my favorite, glider launches.
Most are probably aware that lamp-posts now have editable colors, and automatically turn off in the daytime. Some clubs have used this to lovely effect. I’ve seen it used to make a really pretty rainbow castle!
Recently Firepits were introduced. They come in four different styles. Each club can only have one. The flames cast light so can improve your lighting or perhaps replace a lamp-post. A really nice bonus is the player stat boost! Once per minute, and up to five times per game day, a player within 10 meters of the firepit will get a 50 point stat boost. I have put a bench nearby the one in TigerTon, so someone can sit and comfortably go over their horse lists or whatever other housekeeping, and meanwhile have a chance of getting small boosts to their Focus, Travel, or Energy. It’s not a big enough boost to unbalance gameplay but I think it is a nice bonus, especially for people who aren’t subscribed.
As of late December 2023, Timber Frame buildings were introduced, along club fences, hedges, and improved signs that can display art. There’s also a Sky Tower that can shoot you high into the sky, and a few new Planterables. Fun update all the way around!
See below for an image of the TigerTon firepit and Watchtower. Pretty tall, huh? We also now have a Sky Tower for anyone who wants to do some extreme skydiving.
This is a pretty big update and a welcome one! Our horses now have the ability to be released so they can run around within 100 meters of the player. You can whistle to get them to come back. They even have their own favorite things! This, plus the update allowing use of a lead rope and halter, really makes me feel like I have a companion with a unique personality rather than just a pixel pony.
Rope Halters and Lead Ropes
You can craft them in your workshop and this will allow you to lead any horse, including a newborn foal. How well a horse leads depends a lot on their personality. Finally, a fun way to show off those tiny little foals and unrideable ponies! Halters are dyeable too, and the shortcut is U. Cause it looks like a droopy lead rope.
Not two years old yet and already this tall? I can still lead him!Closer view of the halter
Roaming
From the Trick Menu, which is Ctrl + Z, you can select the “unlock” icon to let the horse roam freely, up to 100 meters away. If you select the Magnifying Glass icon instead, the horse will automatically try to find its favorite thing. If such a thing isn’t within 100 meters, then you’ll get a message saying that.
If a horse is let loose to wander without any particular goal, it will do things like graze if it’s hungry, find water if it’s thirsty, move towards people if it’s social, move away if it’s antisocial and so on. If it’s fully healthy, fed and watered, it’ll run and play and gain some mood! A quick whistle (F) will bring them right back again.
The Trick Wheel – all of the available tricks, plus more!
Affinities
So you know by now that each horse has its own Favorite Thing. It can be something simple like rocks or twigs, or it can be wild horses, people, and more. It can be pretty funny watching a horse run around looking for them! It can be useful, too. Say you need to find mushrooms in the Dark Forest Biome. Pain in the tail, right? Well, if you find a horse that likes mushrooms you can use them like a hunting dog! The same is true for things like Essence, Ores, and so on. Another use might be if you are supposed to find a rare flower, like Red Roses or Poppies, get a horse with a flower affinity and follow them!
So you don’t lose track, once a horse finds out what it likes, the affinity shows up permanently on their profile.
Large areas of the Infinite Wilds are frozen over, and this kind of travel has its own challenges. There are various strategies and equipment you can use to help deal with these, with a varying degree of success. Different horses are needed for these different landscapes, too.
Snow
Snow slows you down tremendously, and it can be hard to climb the slippery hills. Snow fields can also be quite vast so you may be a while crossing them. Also, the landscapes are quite beautiful and not to be missed!
Equipment
Snowshoes can be purchased with Essence and they equip automatically. They make the terrain less slippery and boost your walking speed. They are really helpful if you want to complete a puzzle or quiz post that’s located on a slope.
Skis can also be purchased with Essence and they are great for cross country skiing, giving something of a speed boost, but they truly shine if you have to go downhill. You can reach some pretty respectable speeds! Steering works better when you use the mouse as well. The shortcut is =,
Horse Types
For snow, it’s best to have large horses, preferably with big feet, who are good in Speed, Strength, and Bravery. Shires, Shire Sport Horses, other similar drafts, and various flavors of Grade Draft are all good for this. A lighter horse that is still relatively tall, strong fast and brave, can do pretty well too.
Ice Crusts
Ice Crusts are very slick and can be difficult to travel on. Your snowshoes don’t work here and horses get hurt easily on the sharp ice.
Equipment
Skates can’t be used here – and wagons or carts can but it’s a pain to deal with all the ridges and bumps. Walking or riding is your best bet. Or maybe a balloon?
Horse Types
I’ve had really good luck with my Hunter Thoroughbred on ice crusts. I think any good runner-jumpers would do well. Horses who are brave and agile do well here, and speed never hurts. I highly recommend getting a Salus Amulet or at the very least, a preventive vet exam.
Ice Sheets
The majority of ice you see will be in sheet form, over the oceans. Horses don’t like this area because it easily frightens them – I don’t blame them! Nobody likes the chance of a cold bath. However, there are multiple ways of dealing with it.
Equipment
Skis work here, though not very well. You can also just run, but who wants to do that? This is where the Ice Skates truly shine. You can use them with alternating key strokes, much like a Kayak, though if you just press Forward you will still make progress, albeit more slowly. You can also use Pony Carts, Horse Carts, and Chariots, though the ice still cracks under horses from time to time. Shortcut is ~.
Horse Types
The ideal horse for ice travel is strong, fast, brave, and light. Of course, light horses don’t tend to be as strong, so there’s a balance that must be struck. Strong ponies tend to have a broad chest along with their other attributes. Some people breed miniature ponies with draft breeds to boost the strengh of the resulting foal – this can be tricky but it can work. There are also various breeds that are designed more for ice draft work. Also, the horses of the Decay Biome tend to be tiny and some of them are strong.
Broken Ice
Broken up ice sheets floating on a sea, too spread about to walk across. This situation can be a pain. You pretty much have to either swim slowly through it or sometimes you can use a kayak. Luckily it just borders major ice sheets so you won’t have to endure long stretches of it.
Not a player yet? Interested in joining?
Click HERE or go to the HI3 site and put in my user ID, 1023. Whenever you buy your first subscription, you’ll be rewarded with 10 Esroh Essence (good for more energy) and 1000 gold dust to help you along!
Many times when trying to complete a quest or create just one more bottle of that rare dye, you will need to look for rare items or areas. These things will still be difficult to find, but here are some tips that will help you have a better chance.
Basic tips:
If you just need an ingredient but it doesn’t matter where it came from, check the shopping boards to search player shops. Shopping boards look like a big sign and can be found at most clubs.
You can also use Pitcher Plants to get rare items. Rare items come from using Wishing Coins too but it’s more rare. Pitcher plants can be found in swampy areas. TigerTon’s wagon also has a cheap route to one. Caveat: Gathering an item from a pitcher plant doesn’t count for quests.
Some clubs have wagon routes to commonly needed rare areas. For example, Blood Ruby Knights has a wagon that goes to Fire Flowers. International Space Station has a wagon that goes to Snow Ghosts and Crystal Flowers. Check the club profiles and wagons for updates.
If you do use a Club wagon to get to a rare area or resource, take only what you need. After all, other people might need it too. If you need to gather a lot, it’s probably best to find your own area and save it as a Travel location so you can come back on your own.
If you get to an area that has resources you need, but someone has picked them, either find another resource area or come back the next day. Stuff regrows in just a couple days.
If you need to know what a rare flower or plant looks like, build a Planter on your ranch. The plants will be exactly the same as you would find them in the wild, so you can look at them from various distances and get better at spotting them.
Below are pictures of various resources and where they can be found. In some cases I’ve included a distance shot as well as a close up so you can get an idea of what it looks like when riding.
Saffron Flower
Saffron is found in mesa Valleys – green areas on top of mesas
Desert Rose
These are found in Desert Oases, green areas in dunes
Red Rose
These are found on Sandstone clifftops
Poppy
Found in Stone Forests – around the columns
Mullein Flowers, found near Stone Forests
Pinch of Salt
They look like grey rocks in Salt Flats
Crystal Flowers
Grow in Snow, most often near Snow Ghosts
Black Nightshade
Grow in Decay Biomes
Fire Flower
Grow in Volcanic Calderas
Volcanic Calderas are a pain in the butt to find on your own because they are rare but obvious once you see them. They are in Volcanic Biome, of course, and look like a massive black mountain. If you see whitish gray steam or smoke coming from the top, you know you’ve got yourself a caldera. Head to “Where the Drafts Go” Village if you want to see one. Not every caldera has fire flowers, either. They grow where the lava pools are. The volcano below no longer exists, I did the screen grab during Beta.
Not a player yet? Interested in joining?
Click HERE or go to the HI3 site and put in my user ID, 1023. Whenever you buy your first subscription, you’ll be rewarded with 10 Esroh Essence (good for more energy) and 1000 gold dust to help you along!
Caves, as you’ll remember from my last update, are a huge new feature in Horse Isle 3.
The interconnected network of caverns stretches under the entire surface and can be found in every biome. In some cases you can travel from one biome to another. For instance, my club TigerTon has a cave right outside its borders (go south from the Horse Traders) that starts in Rooted Caves, but from there you can travel to the caves under the nearby Wondershrooms biome.
This is handy because it lets you get topazes from the jungle areas and purple crystals from the wonderland areas! You can also see the different areas on your minimap, represented by different colors. For example, Spider Caves are purple.
Tips for traveling in Caves:
Cave Exit
When opening caves, the more people in an adventuring party, the less energy it takes from all.
You cannot Quick-Travel into a cave but you can Quick-Travel out to any destination.
It’s a good idea to save cave entrances as Quick-Travel spots, so you can warp out and return to where you started.
Ride the bravest horse you can find, they will help you get over and around obstacles.
When in a Dangerous Paths area, it’s easier to get up the walls with a brave horse than it is by climbing – think of how it works around Ice Cliffs.
Where there are crystal shards, there are likely crystals – look around, crystals are glowing and obvious. I’ve included illustrations below.
You can open cave entrances from the inside but still need at least one other person with you in your Adventure Party.
Bring enough wood so you can use Torches! It consumes 1 piece of Wood per minute.
List of Collectible Resources:
I found this on the profile of the club “Where The Drafts Go.” A complete list of all cave types from all biomes is still in the works. Eventually I’d like to also have a list of all unique areas within the caverns but that’s going to be a BIG job.
Not all resources have a purpose yet, but I’m sure they will.
Imbuement Crystals
A yellow Imbuement Crystal, with shards
Red – Black Sands Yellow – Desert Green – Swamp Blue – Decay Purple – Wonderland
Ores
Coal – Fall Forest Iron – Sandstone Copper – Mesa Silver – Volcanic Gold – Badlands Platinum – Ice
Gemstones
Citrine on Plinth
Amethyst – Fjords Citrine – Stone Forest Diamond – Savannah Emerald – Rainforest Ruby – Dark Forest Sapphire – Tundra Topaz – Jungle Tourmaline – Salt Flats
Other Items
As of August 25, Bat Guano and Sulfur were introduced. Check these screenshots out to know what you’re looking for!
Guano can be found in caves under Bamboo Forest, and Sulfur can be found in caves under Volcanic regions. Both are used for making Black Powder, which can be made into Firecrackers.
Both items are much easier to find if you have your Torch lit, especially the Guano. It kind of glows just a bit compared to surrounding rocks.
Guano is at top, and Sulfur is at bottom.
Note about crystals, ores and gems:
THEY GROW BACK. It takes a couple of days for that to happen, but it will. So if someone cleaned out your favorite gathering spot, don’t despair – just mark the spot (on a hand drawn map) and come back later. Or, if you see a bunch of shards lying around, come back later – crystals may regrow.
Wild Horses:
Yes, you can catch wilds in the caves. They are rare, they tend to be small, and they tend to be brave. Below is a screenshot showing a wilds another player caught.
Interested in joining?
Click HERE or go to the HI3 site and put in my user ID, 1023. Whenever you buy your first subscription, you’ll be rewarded with 10 Esroh Essence (good for more energy) and 1000 gold dust to help you along!
More Illustrations:
Hopefully these images will help you get a better idea of the wonders that are in the deeps of the Infinite Wilds.
This is a fun new feature that not only lets you take pictures of wildlife, plants and geological formations around the Infinite Wilds, it also allows you to earn Essence and Quest Points as you snap!
For each unique photo you take, of the items listed in your Profile, you earn 10 Essence and 10 Quest Points. Each photo needs a Film kit, which can be crafted. There is also a Trophy to be won at different numbers of photographs taken.
Interested in becoming an intrepid photographer? Here’s how to do it.
First, you need to unlock the camera. It’s a one time unlock through the Equipment menu but it needs 1,000 Essence with 250 of that being from the Volcanic Biome.
Next, you’ll need Film Kits. These can be made five at a time at your Crafting Shed, or you can buy them from other players.
For each Film Kit you need 5 Paper, 3 Caribou Moss, 2 Red Algae, and 1 Silver Ore.
Silver Ore can be bought at Importers. TigerTon’s Importer sells them, for example.
Red Algae is found by digging in those pink pools you find among the geysers.
Caribou Moss is a white, branchy looking stuff you can find in Tundra.
Paper is made at your Crafting Shed and takes 2 papyrus each. Papyrus is found in the rare and elusive Fertile Oasis, which is usually in the middle of massive dune seas.
Here are pictures of what everything looks like, and a couple example photos at the end. To take a picture, have at least one Film Kit, and press N to open the camera. Once you have your cross hairs over something that is on your photography list, it will tell you. Left-click to take the shot. After that it will give you your reward and also save a copy of the picture on your computer’s hard drive. If you take a second picture of the same animal/plant/feature, it will replace the image and use up another Film Kit.
Picture below! But first:
If you’d like to join this awesome game, make sure and use this link or place my ID, 1023, in the box when you join.
That way, if you ever decide to buy a subscription, even for one month, you’ll get a bonus 1000 essence, plus 10 Esroh Essence to help you get started. A subscription costs 500 Mobia per month and you can buy Mobia from other players in-game if you don’t have cash to spend.
I’ve promised to write about this for a while, and now I’m doing it. Sometime back there was a huge update where sailing was introduced. If you’re still unsure about whether it’s worth it to spend 10,000 Esssence, or maybe have a little trouble doing it, or are unaware of the feature, read on.
Sailing is really handy for crossing the huge oceans in Horse Isle 3. The speed will vary depending on wind direction and how you set your sail, and it can be a lot of fun trying to sail as fast as possible. Some players have even created ocean courses that have to be completed in a sailboat.
Your sailboat requires Essence to unlock. You’ll need 10,000 of it. The colors are based on the ones you’ve picked in your appearance settings. If you decide to do a Ride-Along, up to four players can travel together in one sailboat, including the owner. The owner is always Captain.
J is the shortcut key to activate the Sailboat, and X or J puts it away. How fast you go depends on the wind direction, which is represented by a blue arrow on your Compass.
There are two components to moving the sailboat – the sail, and the rudder. The rudder helps you turn and the sail can be moved to catch more wind. Arrows superimposed on the water show you your current speed and direction, generally the longer the arrow the faster you are going.
Arrows show wind direction and speed.
Controlling the sail is done with Shift plus A and D, or Shift plus left arrow and right arrow, so you can use either hand. The rudder is handled with the same keys without shift, and W or up arrow is used to centralize it. You want to do that when you’re going in the proper direction. Without centralizing the rudder, you’ll just keep turning.
For those times when the wind is in the exactly wrong direction, you can either try tacking, or do what I do – put the boat away and use either swimming or a kayak! Be aware, the sailboat will run aground if you are in water that’s too shallow. Like so:
Here are some images showing various views of the Sailboat!
Note the arrows and little blue arrow on the compass, near South.
View from the cockpit
(If you’d like to join this awesome game, make sure and use this link or place my ID, 1023, in the box when you join.
That way, if you ever decide to buy a subscription, even for one month, you’ll get a bonus 1000 essence, plus 10 Esroh Essence to help you get started. A subscription costs 500 Mobia per month and you can buy Mobia from other players in-game if you don’t have cash to spend.)
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