Horse Isle 3 Update – Pony Carts!

At long last, Horse Isle players can have a use for the horses that are too small to ride.  For the quite reasonable unlock cost of 2,000 Essence with 250 of that needing to be Mesa Essence, you can have a cart that automatically appears when you try to mount a horse that is too small to ride, but over .41 in their Strength stat.  This can be trained, by the way.

The Pony Cart uses the equipment colors you set in your profile, and you can change those by going to “Myself” and then “Change My Appearance” and then selecting your two equipment colors.

Speed of your majestic pony cart varies depending on how strong your pony is as well as how fast it is, and it can only be used by horses 12 hands and below.  Now, here are some pictures!

Pony Cart
The Cart, and my brindle pony
Pony Cart 3
The view when driving
Just the pony this time
Pony wants a portrait too!

Interested in joining? 

Click  HERE or go to the HI3 site and put in my user ID, 1023.   You’ll be rewarded with 10 Esroh Essence (good for more energy) and 1000 gold dust to help you get started!

Horse Isle 3: Guide to Tack Imbuement

So… you may be wondering, what in the heck is tack imbuement?

Well, it’s the way you can add special crystals to your tack so it now gives bonuses!

The bonuses are added in levels.  Level 1 takes 1 crystal and 1500 gold dust.  Level 2 takes 3 crystals, level 3 takes 6 crystals, level 4 takes 16 crystals, and you can have up to 7 levels.

So, each time you raise a stat a level, it takes more crystals, but each time it also costs more gold dust.  You can choose to raise one stat several levels, or spread it around in multiple stats.  The main limitation is how much money you want to spend and how many crystals you have.

Each stat has its own color, and you can Imbue not only the saddle but also the bridle and saddle pad, and the bonuses stack!

Your saddle pad, if Imbued, will get a nice little crystal symbol on it, and there is also a subtle edge glow on the saddle that corresponds to the color of your crystals.

Blue is Agility,

Green is Endurance,

Purple is Intelligence,

Yellow is Speed,

Red is Strength.

Where’s that Imbuer place again?

It’s a building that appears in clubs that have built one.  TigerTon has one but I know quite a few other clubs do too.  It looks like this:

Imbuer.PNG

Great!  Now, how do I get crystals?

Right now there are basically three ways to get them.  Well, four, but the fourth way is to buy them from other players.

They are sold for 1,000 gold dust each at an Import Store, if it has been set up to sell them.  (TigerTon has all five varieties of crystals, of course.)  An Import Store looks like this:

import store

You can also get them by using a Wishing Coin at a Fountain, if you are very lucky.  I wouldn’t count on that though, it’s only happened to me once.  When it DID happen, though, it gave me six crystals!

Fountain

The third way to get crystals, which is also my favorite, is to go out into a swamp and find Pitcher Plants.  They give all kinds of crazy random items, including crystals.  The ones with the “lids” open are ready to be gathered.  If you are lucky enough to get a crystal, you can get one to three at a shot.

Pitcher Plants

Now, here’s what a saddle and saddle pad look like with some Imbuement done to them.  The effect is somewhat subtle.  This saddle is one of the new Monotone Saddles, dyed my favorite color.

Imbued Saddle

Imbuement does give bonuses to a horse’s stats, but those effects are somewhat subtle.  Unless you put a fair amount of money and time into Imbuement, you aren’t going to create any Monster Horses, which is kind of a good thing.  As with the rest of Horse Isle 3, the creators set things up so you need to earn the bonuses you get, but at the same time, once you make something great, you can be proud of it!

I hope this guide was useful and if there are questions, please ask in the comments or drop me a line in-game.  I’m SandTiger.

Interested in joining? 

Click HERE or go to the HI3 site and put in my user ID, 1023.   You’ll be rewarded with 10 Esroh Essence (good for more energy) and 1000 gold dust to help you get started!

Horse Isle 3 Updates

We’ve had a number of updates lately and here are a few of the neatest things!

We have a wider variety of clothes for our players, as well as new hair and also wider color choices.

Some of you may yet be unaware of the almighty sailboat – which is great because you actually can go pretty fast in it!  Let me know if you want a Sailing Guide, or perhaps a Modes of Tranpsort Guide.

We have some new saddles, including an Ornate version and a monotone version, so we don’t have to deal with two tone saddles anymore.

We can also upgrade our tack using crystals!  A guide for that is also in the works.

And we have a hot air balloon!

We have some new horse animations, with cool reactions to things.  Wild horses also will now react to your presence and occasionally wander away.

And, along with some cool old ruins scattered around the center of the world, we also have some neat journey quests!  It’s a great way to make money, Essence, and quest points, all while getting to see more of the area.  Here’s the endpoint of the quest that leads you to the top of a Candy Mountain:

 

ruins.PNG

 

So if you haven’t played Horse Isle 3 in a while, there’s a good reason to come back.  Let me know in the comments if there’s a guide you’d like me to make.

Happy gaming!

 

Interested in joining? 

Click HERE or go to the HI3 site and put in my user ID, 1023.   You’ll be rewarded with 10 Esroh Essence (good for more energy) and 1000 gold dust to help you get started!

Horse Isle 3 – A Tour of the Dark Forest

The various Biomes of the Infinite Wilds are all interesting in their own way, and most look pretty cheerful.  The Dark Forest is a wonderful exception to that, and a perfect place to explore as Halloween draws closer.

The Dark Forest is rather pretty from the outside, with dark red cliffs and rust colored water.  Once you enter, though, your vision is limited by perpetual fog.  This gives the Biome a wonderfully spooky atmosphere.

mulberry bush
Mulberry Bush

When night falls, though, the Dark Forest really shines.  There are spooky trees that occasionally show red, glowing eyes.  There are also odd plants that cast a red glow.  Also, in the deepest parts of the Forest, you can find the occasional graveyard.  Nobody knows who left the gravestones, though TigerTon Village has a quest that attempts to explain it.

boneyardBoneyard at night

There are also plants here that your horse will be afraid of, Spiderwort flowers that make good dye ingredients, and mulberry bushes that also have silk cocoons.  It was plain that the Dark Forest was lovingly designed!

creepy plant
Eek!  Scary plant!

Two tips for adventurers:

If you are trying to gather Dark Forest Essence, stay on the edges of the Biome so you can see inside.  Spot the various glowing balls and go in after them, then come back out so you can see again.  This is a much easier way of finding Essence.

The horses here are tiny and dark, so if you want to breed miniature horses, this is the best Biome to catch them.  However, I’ve really only had luck by using the Wild Whistle, which costs 100 Mobla to use.

red light plantred lampcreepy tree onecreepy tree

Interested in joining? 

Click HERE or go to the HI3 site and put in my user ID, 1023.   You’ll be rewarded with 10 Esroh Essence (good for more energy) and 1000 gold dust to help you get started!

Horse Isle Hints

These tips assume that you have been playing a while and know your way around.  They are are simple things I have discovered that can be surprisingly helpful.  Mixed in are a couple tips for beginners as well.

Finding Essence Stars

If you have a map, and are going to an Essence Star finding contest, when you arrive at the club town, set your map heading to the town.  That way, you always know exactly how far from the village you are, and can stay the right distance away.

Spacing Ranches

Similarly, you can use the same trick if you are trying to build a ranch near a club town, so you know when you are far enough away from it to begin homesteading.  If you are tapping maple, rubber, or dragon trees, save their location in your Travel destinations – including the time of day that you tapped the tree in the location name.  That way it reminds you to go back to the tree, tells you where, and reminds you when it’s been 24 hours.  You’ll be much less likely to lose your taps or forget to collect!

Ranch Size

If you want to be reminded about exactly where the borders of your ranch are located, build something (like a fence post) but don’t proceed with the construction.  Then you can walk around and see your borders.  When you are done looking, just cancel out and don’t build the object.

Easy Stone Gathering

The easiest way to collect stone and driftwood is to mount a horse, zoom out slightly, and ride slowly over a rocky beach while hitting E repeatedly.

Ornery Horses

When you need to make a horse breedable, feed it a bunch of coconuts then groom it.  That will fill groom and thirst and get mood and hunger up high enough to breed, while only having to do two actions instead of four.

Which Horses to Train

Only train horses you will be using to ride or compete with.  Breeding stock just uses inborn stats.

Rescuing Yourself

If you get stuck in a deep hole, you can usually jump out by pressing up arrow plus right arrow, and hitting the space bar as fast as you can.  Point your view up a bit so you can see when you are making progress.

Rescuing Yourself Part 2

When you are exploring and get near a rainforest biome, where holes are frequent and sometimes hard to avoid, set a Travel location.  That way you can warp out and not lose much progress.

Random Items

A cheap place to get rare though random items is in swamps, by searching pitcher plants.

Wishing Coins

If you get Wishing Coins, save them up for when you need energy or money – it’s no fun to have full energy and have the Wishing Coin refill your bars.

Dangerous Dig Locations

This last item is not a tip but a warning.  If you are writing a Club Quest and a step involves digging, make sure you do any final editing of that spot at your dig location because the game might reset that dig spot otherwise.  This is true even if you are only fixing a typo.

 

TigerTon Village overview.PNG

Horse Isle 3: Club Basics

This will eventually become a complete guide to clubs.  For the moment though, here is some essential information about them, for owners and for members both.

The advantages of joining a club

For most people the biggest advantage is being able to have a store.  You can sell items, mobla, horses, or offer stud services, and this allows you to make quite a bit of money if you price your wares right.

Another advantage is having other club members to talk to and do events with, everything from competitions to beauty shows to Essence hunts.  This varies widely from club to club, but usually clubs are pretty up front about whether they have a lot of events or not.

You can also take part in auctions, and can restrict that auction to other club members if you like.

If you are a Gold ranked member, you can have a ranch that is within 1.5 kilometers of the club.  Silver ranked members can hold competitions if courses have been built.

The Drawbacks of joining a club

You can only join one club at a time.  Also, many clubs have dues, usually a certain amount of gold, wood or stone per active game day.  Some clubs are sticklers for that, others just ask that you contribute as you can.

Clubs can pick a percentage of gold dust to add on to your store prices, and that money goes straight to the club.  Same goes for trainers etc.  It’s better to pick a club with a low markup because then your prices will be lower and you’ll get more sales.

For example, my club has a 5% markup so if someone buys an item for 1000 gold dust, it will cost 1050.  On the other hand, another club I knew had a 50% markup, so that same item would have cost 1500 gold dust.  No thanks!

If you leave a club, you get 40% of your gold, stone, or wood back, up to the amount you can currently carry.

Buying your own club

First of all, it costs $80 US to buy a club, or the equivalent amount of Mobla.  That money goes straight into supporting the game, and you own that club forever.  You can only have one.

Once you have enough Mobla either purchased from other players in game, or bought with real money, you can buy your club.  At that point you are just reserving your name.

Next, travel around the world until you find the perfect spot.  Make sure you really like it because you can’t move or delete a club.  It’s best if the spot is relatively flat so it’s easy to build on, and is close to various useful biomes.  For example, mine is in Deep Jungle, but is close to Open Jungle, Wondershrooms, Mountains, and Geysers.  It was founded in a spot that had a naturally open area surrounded by trees, with a couple of useful paths leading away from it.

TigerTon First Building Crop

At this point I have many buildings and that whole place is surrounded with cool stuff.  I’ll be adding decor fairly soon too.  That tiny little building is the Club House, which is the first building that needs to go up.

When you first start out, you can only have five club members including yourself, so try and find people who are motivated to donate to the club.  After all, the more donations there are, the more amenities there are, and the better it is for everyone.

Tips for making a great club

Have a plan in advance.  Take a really good look at the area you have chosen and think about what buildings you want.  For every club level you have, you get five building spots, though club stores don’t count towards that total.  Think about what most people use a club for and set those buildings up first.

For example, my club started out with a horse trader, a breed identifier, a trainer for speed, some club stores, and an importer so we can get things like iron, wool, and garden seeds.  I built up from there and I also asked my clubbies what they would find most useful.

Pick a good color scheme.  Whether the color scheme is meant to be tasteful or wild, put some thought into it.  I’d be more likely to spend time in a club I liked the look of, then stick around in a place that was all black and hot pink, for example, with low contrast store signs.

Have fun with profiles.  Some stores allow you to put up a profile, which is short but still enough to put in a few sentences.  I chose to describe what each shopkeeper looked like and I think it adds something to the club village.

Think of creative club amenities.  Horse Isle 3 allows for some flexibility in thought, so I’ve used that to enhance things for my members and visitors.  For example, I bought a land parcel as close as possible to my ranch, and made sure one of the paths led to it.  I built a breeding barn there, which is a structure anyone can use, then put a lamp post near it, and put up a sign in the club letting people know where it was.  I also placed a water trough for use by thirsty horses.  That way it’s something useful for visitors but isn’t a pre-designed, official club amenity.

Consider lighting.  It gets pretty dark during our ten minutes of night, so plan carefully when placing your lamp post.  It’s usually helpful to put it somewhere players will want to go , like near the trader, or the vet.

Pick a theme and purpose.  One club I know of found a club area on a mountainside and picked a Greek Mythology theme.  My own club is supposed to be a village of friendly traders who live in the jungle.  Others focus on breeding, or competitions.  So if you know what you most like doing, and you have some special interest that can be turned into a theme, that will lead to a cohesive club that is a pleasure to come to, and return to again and again.

Think Ahead With Building Placement  Keep in mind that new people will want things to be easy to find.  You may want to group all your stores in one place, your horse facilities in another, and your services still somewhere else.  You may want to create a ring of buildings around a clear area, or along a path.  You may want to create streets.  Keep in mind that it’s pretty hard to build more than one or two lamp posts, and those are usually good to guide people to important places.  For instance, I have a lamp post near my horse traders, that also shows the way to the vet and the trainers, and another lamp post near my competition area.

Name things!  If you have names for various land forms around your club, use them.  If you build a directional sign, for example, and want to point to a nearby mountain, you could say “this way to Blue Peak.”  When setting destinations for your Wagon, you don’t have to list the destination plainly, like “plains biome” or “mesa and sandstone.”  Why not make it immersive by listing them as “Sunlit Plains” or “Rattling Gulch.”  Of course, if it’s really hard to guess, you may want to put a sign nearby explaining what everything actually is.

Have fun!TigerTon Village.PNG

Interested in joining? 

Click HERE or go to the HI3 site and put in my user ID, 1023.   You’ll be rewarded with 10 Esroh Essence (good for more energy) and 1000 gold dust to help you get started!

Horse Isle 3 – Making Dyes

Say you’ve made some tack for your horse, but that light brown and white really clashes with her pretty coat.  Or maybe you just don’t like the way it looks.  Luckily, Infinite Wilds lets you dye both clothes and tack items pretty much whatever color you want.  There is a near infinite number of possible recipes and more colors than you can shake a riding crop at.

However, before you start mixing random berries or flowers into dyes, you need to make glass bottles to keep them in!

In order to make a glass bottle, we’ll need two very important tools.  We’ll need a shovel, which is unlockable for 100 Essence, and we’ll need a Furnace.  You need to own a ranch before building a furnace, and a fair amount of stone and wood.  Unfortunately you can’t use someone else’s.  Furnace

First, let’s gather the raw ingredients for our glass bottles.

We need to go to a beach where there are seashells and gather a bunch, it only takes two or so for one batch of calcium carbonate but it’s nice to have extra.

While we’re there, we need to dig up a bunch of shovels of sand.  Just activate the shovel and hold your left mouse button down till you see “100%” then let up, and a shovel of sand will be put in your inventory.

After that, we need to find a place in the ocean where kelp is growing.  It kind of looks like big trees growing in the water, and there is enough growing in shallow areas for it to be convenient.  Pick a bunch of that, too, and on the way back home grab ten or so pieces of wood for the furnace.

Now that we’ve gotten back to our ranch with out squishy kelp and gritty sand that gets everywhere and salty seashells, we can fire up the furnace.

Use the furnace to:

Convert all the kelp to potash

Convert all the seashells to calcium carbonate

And then we’ll have all the stuff to make glass bottles!  They are made 2 at a time, so let’s make a bunch while the Furnace is nice and hot.  The Furnace will burn out, on its own, after a few minutes.

With bottles in hand, along with various berries, flowers, fruits, and other random items, dye shed.PNGits’ time to get ourselves to a Dye Shop.  You can find one in most Clubs.  This one is in TigerTon.  They look like this:

After unlocking a couple dye slots, it’s time to experiment.  Once you have something you like, you can save the recipe for later instead of deleting it.

Here’s some starter recipes:

Red

4 buckets of Dragon Blood (Dragon Tree Sap from Black Sands Biome)

or, 12 raspberries, found in Fall Forest Biome

Black

12 blackberries, found in Mediterranean Biome

Lime Green

5 Hellebore Flowers and 5 limes

Various shades of Blue

Bluebonnet flowers (Plains Biome) in various numbers, use at least 9.  Blueberries are good when added to this, and are found in Fjord Biome.

One last important tip:

If you dye anything enough, using whatever color, it eventually turns black.  It’s a good way to use up bad dyes you made while experimenting.  If you need to bleach things back to white, you can do that with kelp derived potash, also at the Dye Store.

If you ever need to know where an item can be found, the Library has a full list of all the Biomes and what grows where.

 

Interested in joining? 

Click HERE or go to the HI3 site and put in my user ID, 1023.   You’ll be rewarded with 10 Esroh Essence (good for more energy) and 1000 gold dust to help you get started!